Description
The Clone
method in the HapticEffect
class is a virtual method that creates a copy of the current HapticEffect
instance. This method is useful when you need to duplicate a haptic effect with the same properties and patterns, allowing for modifications without altering the original instance.
Usage
To use the Clone
method, simply call it on an existing HapticEffect
instance. The method returns a new HapticEffect
object that is a copy of the original.
Example
// Create an instance of HapticEffect
HapticEffect originalEffect = new HapticEffect();
// Clone the original effect
HapticEffect clonedEffect = originalEffect.Clone();
// Modify the cloned effect without affecting the original
clonedEffect.AmplitudeScale = 0.5f;
clonedEffect.FrequencyScale = 1.2f;